-
-
0.4.4dfdc2ecf · ·
CARLA 0.4.4 * Fixed regression walkers despawning when stopping after seeing a car * Changed, collision is only registered if player moves faster than 1 km/h * Fixed issue walkers resume movement after sensing nothing, but the car is still there sometimes
-
0.4.30ddfeead · ·
CARLA 0.4.3 * Fixed issue with reward, intersect other lane wasn't sent to the client * Improvements to the AI of other vehicles, and how they detect pedestrians * Improvements to the AI of the pedestrians, trying to avoid slightly better the cars * Made roads collision channel WorldStatic
-
0.4.2232d5001 · ·
CARLA 0.4.2 * Fixed issues with the server-client protocol * More improvements to the AI of other vehicles, now they barely crash
-
-
0.4.0ed69bbc3 · ·
CARLA 0.4.0 * Made vehicle input more realistic, now reverse and brake use different input * Changed server-client protocol - CarlaSettings.ini is sent for every new episode - Control is extended with brake, reverse and handbrake * Set a clearer hierarchy for loading settings files * Made camera post-process settings able to change depending on the weather * Added basic functionality for NPC vehicles * Some improvements to the walker spawner * Generate road map metadata on save * Added command-line switch -carla-no-networking * Improved verbosity control of CarlaServer * Fixed issue with server that two threads used 100% CPU * Fixed issue with the attachment of the main camera to the player * Fixed issues with CarlaServer interface with Unreal, does not use STL containers anymore
-
0.3.0eed1497d · ·
CARLA 0.3.0 * Added basic dynamic weather functionality. - Weather and sun light can be changed during game. - Presets stored in config file CarlaWeather.ini. * Add basic functionality to spawn pedestrians. * Split road meshes for intersections and turns for better precission of the road map. * Better debug for road map. * Implemented collision count for other cars and pedestrians. * Command line argument -carla-settings now accepts relative paths. * Improved performance when semantic segmentation is disabled. * Improved tagger system.
-
-
0.2.3decefc6c · ·
CARLAUE4 0.2.3 * Updated CARLA plugin to 0.2.3 * Make custom depth pass disable by default (semantic segmentation won't work by default) * Fixed road width in T-intersections * Implement road LOD * Fixed missing textures
-
0.2.221528cf1 · ·
CARLA 0.2.2 * Implemented signals for off-road and opposite lane invasion * Fixed linking issues (use Unreal's libpng) * Fixed memory leak in PNG compression
-
0.2.159813a4e · ·
CARLA 0.2.1 * Fixed the memory leak related to protobuf issues * Fixed color shift in semantic segmentation and depth * Added in-game timestamp (now sending both OS and in-game)
-
0.2.0d97c4caa · ·
Features * Fixed Depth issues * Added semantic segmentation * Changed codification to PNG * Camera configuration through config INI file
-
-
0.1.0ed2a1afa · ·
First release. Ubuntu 16.04 only. Requires: * boost 1.58 * protobuf 9 * turbojpeg